Build SVGator
KINDAreplaces $24/mosaves $288/yrback to the verdict
Before step 1
you will need
- A modern browser
- Node for the local dev server
- SVG files you actually own, ideally with sensible element ids
Delivery order
Scaffold the smallest runnable application and document its commands.
done whenThe project starts from a documented command in a clean checkout.
Implement the primary data model and core workflow.
done whenThe main object can be created, read and changed end to end.
Add validation, safe failure states, and persistence.
done whenBad input is refused with a readable message and nothing is left corrupted.
Cover the critical path with automated tests.
done whenThe highest-risk behavior fails the suite when it breaks.
Exercise a clean install from the README and fix every missing step.
done whenA fresh clone reaches the first successful workflow using only the README.
That is the whole plan for SVGator. What it deliberately does not cover is below · check the gaps before you call it a replacement.
- Path morphing, stroke draw-on, and motion-along-path, which are the effects people buy this for
- A polished easing curve editor with presets that look intentional instead of linear
- Export targets beyond CSS: SMIL, JS runtime, Lottie, video
- Cross-browser export sanity checks and the fixes for Safari's transform-origin quirks
- Built-in shape and text editing, so every asset change means a round trip to your vector editor
Need the files? The project pack on the verdict page hands your agent the whole brief · more design.