Vibecode Shotomatic
track this build5 steps, step by step0%A personal timed screenshot loop is a realistic weekend build. Matching reliable capture across Mac apps, permission recovery, website batches, guide editing, and polished exports is a much larger product.
You are building a lean indie version of Shotomatic. Create the following project files first, then implement the application by following them. Keep the files updated as decisions change. Do not collapse this into a single README or prompt. ===== README.md ===== # Shotomatic indie build ## Goal Build the smallest trustworthy replacement for the core Shotomatic workflow for one developer or a tiny team. ## Scope Pick a display or window, capture it on an interval, keep the session local, and export the ordered images. ## Quick start 1. Install the documented dependencies. 2. Copy `.env.example` to `.env`. 3. Run the development command chosen during implementation. 4. Complete the acceptance checks in `BUILD_PLAN.md`. ## Honest limits This build deliberately does not replace: - polished display, window, and custom-area selection - reliable macOS permission setup and recovery - Action Capture guide editing and annotations - batch website capture with per-URL settings - integrated PDF, ZIP, and MP4 export workflows If those capabilities are essential, use Flameshot instead of pretending the gap is solved. ===== AGENTS.md ===== # Agent instructions - Optimize for a working, understandable weekend build. - Prefer the fewest moving parts that satisfy the brief. - Do not invent cryptography, security guarantees, APIs, or compliance claims. - Keep secrets out of source control and logs. - Add focused tests for destructive, security-sensitive, and data-loss paths. - Run the project checks before declaring the build complete. - Record any deliberate shortcut in the README under "Tradeoffs". ===== BUILD_PLAN.md ===== # Build plan ## Original build brief Build me a local macOS screenshot automation app covering Shotomatic's basic loop. Requirements: - Use SwiftUI and ScreenCaptureKit in a native macOS 14+ app with no third-party packages. - Provide a source picker for one display or one visible window, with thumbnail previews. - Let me set an interval in seconds and stop after a screenshot count or elapsed duration. - Show a three-second countdown, live running status, captured count, and a clear Stop button. - Save every capture as PNG or JPEG in ~/Pictures/Capture Sessions/<timestamp>/. - Keep a local session list with thumbnails; open a session in Finder or delete it with confirmation. - Add one optional keypress after each capture using CGEvent so paged content can advance. - Check Screen Recording and Accessibility permission before starting; explain how to grant each. - Never upload files, add accounts, or collect telemetry. The app must work fully offline. - Handle a display or window disappearing mid-session without losing images already captured. - Include a small unit-tested state machine for idle, countdown, running, stopping, and failed states. - Include a README with build, permission, and signing notes plus a manual smoke-test checklist. - Out of scope: custom-area capture, website batches, guide editing, annotations, PDF/ZIP/MP4 export. - Produce an Xcode project that builds and runs, then run the unit tests before finishing. ## Required capabilities - macOS 14 or later - Xcode command line tools - Screen Recording permission - Accessibility permission for optional keypress automation ## Delivery order 1. Scaffold the smallest runnable application and document its commands. 2. Implement the primary data model and core workflow. 3. Add validation, safe failure states, and persistence. 4. Cover the critical path with automated tests. 5. Exercise a clean install from the README and fix every missing step. ## Done when - A new user can go from clone to first successful workflow using only the README. - The core workflow works without paid infrastructure unless the brief requires it. - Tests cover the highest-risk behavior. - Known limitations are explicit rather than hidden. ===== .env.example ===== # Copy to .env and document every variable when it is introduced. # Never put real credentials in this file. APP_ENV=development # Add only values required by the selected implementation.
You are building a lean indie version of Shotomatic. Create the following project files first, then implement the application by following them. Keep the files updated as decisions change. Do not collapse this into a single README or prompt. ===== README.md ===== # Shotomatic indie build ## Goal Build the smallest trustworthy replacement for the core Shotomatic workflow for one developer or a tiny team. ## Scope Pick a display or window, capture it on an interval, keep the session local, and export the ordered images. ## Quick start 1. Install the documented dependencies. 2. Copy `.env.example` to `.env`. 3. Run the development command chosen during implementation. 4. Complete the acceptance checks in `BUILD_PLAN.md`. ## Honest limits This build deliberately does not replace: - polished display, window, and custom-area selection - reliable macOS permission setup and recovery - Action Capture guide editing and annotations - batch website capture with per-URL settings - integrated PDF, ZIP, and MP4 export workflows If those capabilities are essential, use Flameshot instead of pretending the gap is solved. ===== AGENTS.md ===== # Agent instructions - Optimize for a working, understandable weekend build. - Prefer the fewest moving parts that satisfy the brief. - Do not invent cryptography, security guarantees, APIs, or compliance claims. - Keep secrets out of source control and logs. - Add focused tests for destructive, security-sensitive, and data-loss paths. - Run the project checks before declaring the build complete. - Record any deliberate shortcut in the README under "Tradeoffs". ===== BUILD_PLAN.md ===== # Build plan ## Original build brief Build me a local macOS screenshot automation app covering Shotomatic's basic loop. Requirements: - Use SwiftUI and ScreenCaptureKit in a native macOS 14+ app with no third-party packages. - Provide a source picker for one display or one visible window, with thumbnail previews. - Let me set an interval in seconds and stop after a screenshot count or elapsed duration. - Show a three-second countdown, live running status, captured count, and a clear Stop button. - Save every capture as PNG or JPEG in ~/Pictures/Capture Sessions/<timestamp>/. - Keep a local session list with thumbnails; open a session in Finder or delete it with confirmation. - Add one optional keypress after each capture using CGEvent so paged content can advance. - Check Screen Recording and Accessibility permission before starting; explain how to grant each. - Never upload files, add accounts, or collect telemetry. The app must work fully offline. - Handle a display or window disappearing mid-session without losing images already captured. - Include a small unit-tested state machine for idle, countdown, running, stopping, and failed states. - Include a README with build, permission, and signing notes plus a manual smoke-test checklist. - Out of scope: custom-area capture, website batches, guide editing, annotations, PDF/ZIP/MP4 export. - Produce an Xcode project that builds and runs, then run the unit tests before finishing. ## Required capabilities - macOS 14 or later - Xcode command line tools - Screen Recording permission - Accessibility permission for optional keypress automation ## Delivery order 1. Scaffold the smallest runnable application and document its commands. 2. Implement the primary data model and core workflow. 3. Add validation, safe failure states, and persistence. 4. Cover the critical path with automated tests. 5. Exercise a clean install from the README and fix every missing step. ## Done when - A new user can go from clone to first successful workflow using only the README. - The core workflow works without paid infrastructure unless the brief requires it. - Tests cover the highest-risk behavior. - Known limitations are explicit rather than hidden. ===== .env.example ===== # Copy to .env and document every variable when it is introduced. # Never put real credentials in this file. APP_ENV=development # Add only values required by the selected implementation.
You are building a production product version of Shotomatic. Create the following project files first, then implement the application by following them. Keep the files updated as decisions change. Do not collapse this into a single README or prompt. ===== PRODUCT.md ===== # Shotomatic product brief ## Problem A personal timed screenshot loop is a realistic weekend build. Matching reliable capture across Mac apps, permission recovery, website batches, guide editing, and polished exports is a much larger product. ## Product outcome Pick a display or window, capture it on an interval, keep the session local, and export the ordered images. ## Target user A serious builder who needs a maintainable product foundation rather than a one-off demo. ## Required capabilities - macOS 14 or later - Xcode command line tools - Screen Recording permission - Accessibility permission for optional keypress automation ## Explicit non-goals for v1 - polished display, window, and custom-area selection - reliable macOS permission setup and recovery - Action Capture guide editing and annotations - batch website capture with per-URL settings - integrated PDF, ZIP, and MP4 export workflows ## Success criteria - The primary workflow is measurable end to end. - Setup is reproducible in a clean environment. - Failure, recovery, and support paths are documented. - Product claims match what the implementation actually guarantees. ===== ARCHITECTURE.md ===== # Architecture ## Starting brief Build me a local macOS screenshot automation app covering Shotomatic's basic loop. Requirements: - Use SwiftUI and ScreenCaptureKit in a native macOS 14+ app with no third-party packages. - Provide a source picker for one display or one visible window, with thumbnail previews. - Let me set an interval in seconds and stop after a screenshot count or elapsed duration. - Show a three-second countdown, live running status, captured count, and a clear Stop button. - Save every capture as PNG or JPEG in ~/Pictures/Capture Sessions/<timestamp>/. - Keep a local session list with thumbnails; open a session in Finder or delete it with confirmation. - Add one optional keypress after each capture using CGEvent so paged content can advance. - Check Screen Recording and Accessibility permission before starting; explain how to grant each. - Never upload files, add accounts, or collect telemetry. The app must work fully offline. - Handle a display or window disappearing mid-session without losing images already captured. - Include a small unit-tested state machine for idle, countdown, running, stopping, and failed states. - Include a README with build, permission, and signing notes plus a manual smoke-test checklist. - Out of scope: custom-area capture, website batches, guide editing, annotations, PDF/ZIP/MP4 export. - Produce an Xcode project that builds and runs, then run the unit tests before finishing. ## Boundaries Separate the product into replaceable modules for interface, application logic, persistence, external integrations, and operational concerns. Keep domain logic independent from delivery frameworks and vendors. ## Production baseline - Configuration: validated at startup with safe local defaults where possible. - Security: least privilege, input validation, secret redaction, rate limits on abuse-prone paths, and no invented security primitives. - Data: explicit schema and migrations, transactional writes where integrity matters, backup and restore instructions. - Integrations: adapters around third-party providers, idempotent webhook or job processing, bounded retries, and timeouts. - Observability: structured logs with request or operation IDs, an error-tracking hook, and health/readiness checks where a server exists. - Quality: unit tests for domain rules, integration tests at module boundaries, and one end-to-end critical-path test. ## Decision records For each major dependency, document why it was chosen, its failure mode, and how it can be replaced. Do not introduce infrastructure until a requirement justifies it. ===== AGENTS.md ===== # Agent instructions - Read `PRODUCT.md` and `ARCHITECTURE.md` before changing code. - Implement milestone by milestone; keep each change reviewable and leave the application runnable. - Treat authentication, payments, encryption, imports, webhooks, and destructive actions as high-risk boundaries when present. - Never invent cryptography or silently weaken a requirement to make a test pass. - Use provider interfaces for external services and deterministic fakes in tests. - Add migrations and rollback or recovery notes for persistent data changes. - Log useful operational context without credentials, tokens, passwords, or personal data. - Update documentation and run all checks before completing a milestone. ===== MILESTONES.md ===== # Delivery milestones ## M0 — Decisions and scaffold - Confirm the runtime, persistence model, threat boundaries, and deployment target. - Create a reproducible local environment and continuous checks. ## M1 — Core workflow - Implement the smallest end-to-end product path with validation and tests. - Keep integrations behind interfaces. ## M2 — Trust layer - Add secure failure behavior, recovery paths, audit-relevant events, and data safeguards. - Test abuse cases and destructive operations. ## M3 — Operability - Add structured logs, error reporting hooks, health signals, backup/restore documentation, and deployment configuration. ## M4 — Release gate - Run a clean-install test, critical-path end-to-end test, dependency review, and documented rollback exercise. - Compare the shipped behavior with `PRODUCT.md` and publish remaining limitations. ===== OPERATIONS.md ===== # Operations ## Before release - Validate configuration and secrets at startup. - Define backup, restore, and rollback procedures and test them. - Document logs, error tracking, health signals, and alert ownership. - Set dependency update and vulnerability review expectations. ## Incident checklist 1. Contain the issue without destroying evidence or user data. 2. Record the timeline and affected scope. 3. Rotate exposed secrets and revoke compromised sessions or credentials. 4. Restore from a verified source when needed. 5. Document the root cause, remediation, and regression test. ## Launch constraint Do not market omitted Shotomatic capabilities as implemented. The v1 non-goals in `PRODUCT.md` remain user-visible limitations until they are deliberately delivered.
# Shotomatic indie build ## Goal Build the smallest trustworthy replacement for the core Shotomatic workflow for one developer or a tiny team. ## Scope Pick a display or window, capture it on an interval, keep the session local, and export the ordered images. ## Quick start 1. Install the documented dependencies. 2. Copy `.env.example` to `.env`. 3. Run the development command chosen during implementation. 4. Complete the acceptance checks in `BUILD_PLAN.md`. ## Honest limits This build deliberately does not replace: - polished display, window, and custom-area selection - reliable macOS permission setup and recovery - Action Capture guide editing and annotations - batch website capture with per-URL settings - integrated PDF, ZIP, and MP4 export workflows If those capabilities are essential, use Flameshot instead of pretending the gap is solved.
# Agent instructions - Optimize for a working, understandable weekend build. - Prefer the fewest moving parts that satisfy the brief. - Do not invent cryptography, security guarantees, APIs, or compliance claims. - Keep secrets out of source control and logs. - Add focused tests for destructive, security-sensitive, and data-loss paths. - Run the project checks before declaring the build complete. - Record any deliberate shortcut in the README under "Tradeoffs".
# Build plan ## Original build brief Build me a local macOS screenshot automation app covering Shotomatic's basic loop. Requirements: - Use SwiftUI and ScreenCaptureKit in a native macOS 14+ app with no third-party packages. - Provide a source picker for one display or one visible window, with thumbnail previews. - Let me set an interval in seconds and stop after a screenshot count or elapsed duration. - Show a three-second countdown, live running status, captured count, and a clear Stop button. - Save every capture as PNG or JPEG in ~/Pictures/Capture Sessions/<timestamp>/. - Keep a local session list with thumbnails; open a session in Finder or delete it with confirmation. - Add one optional keypress after each capture using CGEvent so paged content can advance. - Check Screen Recording and Accessibility permission before starting; explain how to grant each. - Never upload files, add accounts, or collect telemetry. The app must work fully offline. - Handle a display or window disappearing mid-session without losing images already captured. - Include a small unit-tested state machine for idle, countdown, running, stopping, and failed states. - Include a README with build, permission, and signing notes plus a manual smoke-test checklist. - Out of scope: custom-area capture, website batches, guide editing, annotations, PDF/ZIP/MP4 export. - Produce an Xcode project that builds and runs, then run the unit tests before finishing. ## Required capabilities - macOS 14 or later - Xcode command line tools - Screen Recording permission - Accessibility permission for optional keypress automation ## Delivery order 1. Scaffold the smallest runnable application and document its commands. 2. Implement the primary data model and core workflow. 3. Add validation, safe failure states, and persistence. 4. Cover the critical path with automated tests. 5. Exercise a clean install from the README and fix every missing step. ## Done when - A new user can go from clone to first successful workflow using only the README. - The core workflow works without paid infrastructure unless the brief requires it. - Tests cover the highest-risk behavior. - Known limitations are explicit rather than hidden.
# Copy to .env and document every variable when it is introduced. # Never put real credentials in this file. APP_ENV=development # Add only values required by the selected implementation.
# Shotomatic product brief ## Problem A personal timed screenshot loop is a realistic weekend build. Matching reliable capture across Mac apps, permission recovery, website batches, guide editing, and polished exports is a much larger product. ## Product outcome Pick a display or window, capture it on an interval, keep the session local, and export the ordered images. ## Target user A serious builder who needs a maintainable product foundation rather than a one-off demo. ## Required capabilities - macOS 14 or later - Xcode command line tools - Screen Recording permission - Accessibility permission for optional keypress automation ## Explicit non-goals for v1 - polished display, window, and custom-area selection - reliable macOS permission setup and recovery - Action Capture guide editing and annotations - batch website capture with per-URL settings - integrated PDF, ZIP, and MP4 export workflows ## Success criteria - The primary workflow is measurable end to end. - Setup is reproducible in a clean environment. - Failure, recovery, and support paths are documented. - Product claims match what the implementation actually guarantees.
# Architecture ## Starting brief Build me a local macOS screenshot automation app covering Shotomatic's basic loop. Requirements: - Use SwiftUI and ScreenCaptureKit in a native macOS 14+ app with no third-party packages. - Provide a source picker for one display or one visible window, with thumbnail previews. - Let me set an interval in seconds and stop after a screenshot count or elapsed duration. - Show a three-second countdown, live running status, captured count, and a clear Stop button. - Save every capture as PNG or JPEG in ~/Pictures/Capture Sessions/<timestamp>/. - Keep a local session list with thumbnails; open a session in Finder or delete it with confirmation. - Add one optional keypress after each capture using CGEvent so paged content can advance. - Check Screen Recording and Accessibility permission before starting; explain how to grant each. - Never upload files, add accounts, or collect telemetry. The app must work fully offline. - Handle a display or window disappearing mid-session without losing images already captured. - Include a small unit-tested state machine for idle, countdown, running, stopping, and failed states. - Include a README with build, permission, and signing notes plus a manual smoke-test checklist. - Out of scope: custom-area capture, website batches, guide editing, annotations, PDF/ZIP/MP4 export. - Produce an Xcode project that builds and runs, then run the unit tests before finishing. ## Boundaries Separate the product into replaceable modules for interface, application logic, persistence, external integrations, and operational concerns. Keep domain logic independent from delivery frameworks and vendors. ## Production baseline - Configuration: validated at startup with safe local defaults where possible. - Security: least privilege, input validation, secret redaction, rate limits on abuse-prone paths, and no invented security primitives. - Data: explicit schema and migrations, transactional writes where integrity matters, backup and restore instructions. - Integrations: adapters around third-party providers, idempotent webhook or job processing, bounded retries, and timeouts. - Observability: structured logs with request or operation IDs, an error-tracking hook, and health/readiness checks where a server exists. - Quality: unit tests for domain rules, integration tests at module boundaries, and one end-to-end critical-path test. ## Decision records For each major dependency, document why it was chosen, its failure mode, and how it can be replaced. Do not introduce infrastructure until a requirement justifies it.
# Agent instructions - Read `PRODUCT.md` and `ARCHITECTURE.md` before changing code. - Implement milestone by milestone; keep each change reviewable and leave the application runnable. - Treat authentication, payments, encryption, imports, webhooks, and destructive actions as high-risk boundaries when present. - Never invent cryptography or silently weaken a requirement to make a test pass. - Use provider interfaces for external services and deterministic fakes in tests. - Add migrations and rollback or recovery notes for persistent data changes. - Log useful operational context without credentials, tokens, passwords, or personal data. - Update documentation and run all checks before completing a milestone.
# Delivery milestones ## M0 — Decisions and scaffold - Confirm the runtime, persistence model, threat boundaries, and deployment target. - Create a reproducible local environment and continuous checks. ## M1 — Core workflow - Implement the smallest end-to-end product path with validation and tests. - Keep integrations behind interfaces. ## M2 — Trust layer - Add secure failure behavior, recovery paths, audit-relevant events, and data safeguards. - Test abuse cases and destructive operations. ## M3 — Operability - Add structured logs, error reporting hooks, health signals, backup/restore documentation, and deployment configuration. ## M4 — Release gate - Run a clean-install test, critical-path end-to-end test, dependency review, and documented rollback exercise. - Compare the shipped behavior with `PRODUCT.md` and publish remaining limitations.
# Operations ## Before release - Validate configuration and secrets at startup. - Define backup, restore, and rollback procedures and test them. - Document logs, error tracking, health signals, and alert ownership. - Set dependency update and vulnerability review expectations. ## Incident checklist 1. Contain the issue without destroying evidence or user data. 2. Record the timeline and affected scope. 3. Rotate exposed secrets and revoke compromised sessions or credentials. 4. Restore from a verified source when needed. 5. Document the root cause, remediation, and regression test. ## Launch constraint Do not market omitted Shotomatic capabilities as implemented. The v1 non-goals in `PRODUCT.md` remain user-visible limitations until they are deliberately delivered.
$ choose a build depth, inspect the files, then open the complete pack in your agent
They want repeatable capture across Mac apps without maintaining native permission handling, automation edge cases, session history, and several export pipelines themselves.
xpolished display, window, and custom-area selection
xreliable macOS permission setup and recovery
xAction Capture guide editing and annotations
xbatch website capture with per-URL settings
xintegrated PDF, ZIP, and MP4 export workflows
Shotomatic pricing
| plan | monthly | annual (per mo) | what you get |
|---|---|---|---|
| pro monthly | $7.99 | — | Up to 3 Macs; unlimited screenshots per session. |
| pro yearly | — | $4.08 | Up to 3 Macs; unlimited screenshots per session. |
| pro lifetime | custom | — | Up to 3 Macs; unlimited screenshots per session. |
free tierno free tier
billingMonthly + annual + one-time lifetime license; no permanent free plan.
hidden costsThe lifetime purchase is a separate one-time entitlement rather than an annual subscription; the public page offers a 14-day money-back period.
verified 2026-08-12 · source ↗
Vibecode Shotomatic
Kinda. The core of Shotomatic is buildable in a weekend with the prompt on this page, but there are real gaps: polished display, window, and custom-area selection, reliable macOS permission setup and recovery. Read the honest list above before committing.
How much does Shotomatic cost?
Shotomatic costs about $7.99/month (Pro Monthly, checked 2026-07-30), which is $95.88 per year.
What do I lose by replacing Shotomatic?
Honestly: polished display, window, and custom-area selection; reliable macOS permission setup and recovery; Action Capture guide editing and annotations; batch website capture with per-URL settings; integrated PDF, ZIP, and MP4 export workflows. If any of those are load-bearing for you, keep paying.
Is there an open-source alternative to Shotomatic?
Yes: Flameshot (mature cross-platform screenshot capture, but not a timed Mac automation workflow). Using prior art is also vibecoding; the prompt is for when you want it exactly your way.